Pei Pei

Statement

I am a NYC-based developer, currently doing frontend at AREA 17, and freelancing on a project-by-project basis. I am familliar working out of a variety of codebases and frameworks, and have a special love for realtime graphics.

Contact

peibarthwu@gmail.com

Currently

Associate Engineer @ AREA 17

Education

B.A. in Computer Science from Pomona College 2018-2022

Work

2023

Ongoing Client Work via AREA 17

Role: Frontend developer
With: React, Paperjs, Three.js, some Laravel

Shapes Editor Tool

This is a custom editor I made for a designer. It began as a 3D editor to manipulate a set of shapes along a bezier curve. Currently adding paramater sharing features with the Web History API.

Role: Frontend developer
With: Vanilla JS, Three.js

Arterial Projects Website

Skeumorphic script imagined in three dimensions for a NYC-based production practice. The navigation is the rotational center around which all content sits. Awaiting approvals to launch, the staging site is linked above.

Role: Lead art direction, concept, and design. Frontend development alongside fullstack developer Andreas Mauritz.
With: Next, just CSS transforms

Liquid City Website

Sci-fi inspired website for London-based XR practice Liquid City. The website is the menu, and the menu is the website, transforming by expanding and collapsing.

Role: Lead art direction, concept, and design. Frontend development alongside fullstack developer Andreas Mauritz.
With: Next, Three.js, GLSL

2022

AREA 17 2022 Year in Review

Role: Built the header
With: Vue, Paper.js
Recognition: Honorable mention on Awwwards, and someone made a tutorial recreating it here.

OpenAI Website Interactive Footer

Mouse interactive animated version of the footer currently on the site. They own it but do not have in enabled right now.

Role: Built the interactive version of the footer
With: Vue

PA Consulting Website

Role: Built a variety of components and interactive behaviors. Implemented the data layer.
With: Twig

2018-2022 (College Years)

Life after B.O.B.

Role: Helped build the interaction remote
With: Javascript

Overbeast Game

2021: I was a Unity prototyper and intern during the concept phase of the upcoming game by Liquid City and Verizon.

2022: Writing for the Twitter ARG pre-release marketing. I played a character named Cleo, who discovered the game world accidentally by playing with a GAN.

Role: Intern, prototyper, writer, marketing lore
With: Unity

Wayne Wu Academic Website

The first website I ever made.

Role: Dev
With: Next